We are looking for a Technical Director who is passionate about working on the cutting edge of game technology, enabling the success of the team and realising our creative goals.
We expect that you and the team will push the technical limits and that you will take strong personal ownership of everything that contributes to the final quality of the game.
You will expand and continue to develop a high performing team, facilitate communication internally and advance the quality of development tools by working with the best external partners in the industry.
While you come from a technical background and probably love to code, you believe that you can achieve more by building and supporting the team.
Everybody in the company will want to discuss challenges with you and be confident that you will help them find the best path.
What will you be doing?
Help the game to ship in an excellent technical state
Translate and extrapolate key technical requirements for the game so they can be easily communicated, understood and built out
Interact with key partners (Epic, Apple, Sony, Microsoft etc.) to make sure the best tools and systems are available and ensure any technical challenges are resolved
Think long term about strategy, planning and architecture and have a strong technical overview of ongoing development
Proactively anticipate challenges ahead
Be an excellent leader and guide
Lead, mentor and grow a diverse development team in Copenhagen, Denmark and Vilnius, Lithuania - and provide space for them to thrive
Work with the team to break down complex tasks and ensure that the ‘why’ is understood and that the ‘how’ is set collaboratively
Foresee future tasks and match them with the right people internally
Collaborating internally across technical, creative and supporting teams
Facilitate and contribute to production meetings to understand everything that is going on
Coordinate between and align teams to assign resources by gathering information, highlighting rationale and helping them make informed decisions
What we would like to see
Deep technical understanding of game development and what it takes to produce and ship an ambitious title
Strong leadership skills working as a CTO, Technical Director or Lead managing teams of 10 or more with an ability to enable others to solve technical problems
Clear, open and collaborative communication style and an ability to interact effortlessly with diverse groups internally and stakeholders externally.
Ability to operate at different levels of technical understanding in a way that is inclusive of different opinions
Open minded about how to solve problems and excited by technical developments in the game industry
Understanding of Unreal Engine or in-house engines where source code is available
Open world, AAA or other related experience
Read more about our publishing partnership with Epic Games Publishing here
Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine and published by Epic Games Publishing.
Our legacy and ambition is to make games with an uncompromising attention to detail. Our approach to development is experimental, iterative and collaborative. We are particularly interested in friendly, talented people who feel confident taking charge of their own schedule.
We are currently 50 creative professionals and still looking to grow.