We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a sci-fi adventure set in a remote corner of the universe.
We are looking for an experienced gameplay designer to join our team. Your responsibility as our new colleague will be prototyping and implementing gameplay interactions. This requires a keen eye for how to adjust a given interaction in order to get the resulting experience to feel just right.
We have a very iterative workflow and strive for detail and high quality for every interaction in our games. You will also be involved in testing throughout the production and integrating the results back into these iterations.
We are looking for someone who is excited about all of the small intricacies of gameplay design, as well as being passionate about gaming overall.
Keywords for position
What will you be doing?
If you wish to apply consider the following general requirements
Who We Are
We are a team of 45 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.
Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.
We love to make carefully crafted games with obsessive attention to detail and are always on the lookout for others who share that passion.
Come help us create unique game experiences.