We are looking for an experienced Porting Programmer who will be responsible for maintaining and optimising Playdead titles, legacy and future, for a range of platforms (console, desktop and mobile). The quality and stability of what we release is always at the forefront of what we do and we have built an environment where everyone takes responsibility for their work. We welcome the perspective of others in the pursuit of absolute quality and solve challenges collaboratively.
As a full member of the development team you will be a vital part of the team and work closely with every member of the team throughout production.
You should be willing to work at the Playdead office in Copenhagen, Denmark.
What will I be doing?
What we would like to see
We are open minded about the technologies we deploy and always open to consider new options to solve emerging challenges.
Who we are
Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine, published by Epic Games Publishing.
Our legacy and ambition is to make games with an uncompromising attention to detail. Our approach to development is experimental, iterative and collaborative. We are particularly interested in friendly, talented people who feel confident taking charge of their own schedule.
We are currently 80 creative professionals and still looking to grow.
Learn more about us at www.playdead.com